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Games, VR projects, Web3 projects, NFTs
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Games / VR

Worlds and locations developed for games, original IPs, VR experiences and Web3/NFT projects.

Solstice Chronicles M.I.A. 2 frames
Marketing art, Loading screen art

Solstice Chronicles M.I.A.

Creation of marketing images that were also used as a splash screen/loading screen during the actual game.

Minotaur 10 frames
Art direction, main game art

Minotaur

Lead artist / art director for the sci-fi adventure. Numerous locations, characters, monsters, items, vehicles, cards, fully animated cutscenes and more.

Atre: Dominance Wars
Marketing art

Atre: Dominance Wars

Lead marketing art and logo ideations used for the cover, Steam capsules and the main menu backdrop.

CEEK 13 frames
Concept and marketing art, NFTs

CEEK

Long-term involvement with the visual shaping of the brand, from VR environments, through promotional materials, UI, to the early iteration of CEEK the headphones.

Game of Silks 4 frames
Concept art, NFTs

Game of Silks

Concept art for the plots of land division/expansions, silks graphic design, NFT design, and storyboards for trailers.

Venus Labs
Web3 metaverse parcel

Venus Labs parcel

Concept and 3D creation of a virtual office for Venus Labs company designed for Decentraland, with glowing, animated and transparent elements.

Oz 2 frames
Concept art

Oz: The Great and Powerful

One of the concepts prepared for an interactive website promoting a movie "Oz: The Great and Powerful"

Lost Earth 2307 5 frames
Concept art

Lost Earth: 2307

Some of the concepts prepared for a turn-based space strategy/adventure game "Lost Earth: 2307", developed by Fraunhofer Institute of Optronics, System Technologies and Image Exploitation IOSB primarily as a tool for learning satellite image analysis.