2 frames
Solstice Chronicles M.I.A.
Creation of marketing images that were also used as a splash screen/loading screen during the actual game.
Worlds and locations developed for games, original IPs, VR experiences and Web3/NFT projects.
2 frames
Creation of marketing images that were also used as a splash screen/loading screen during the actual game.
10 frames
Lead artist / art director for the sci-fi adventure. Numerous locations, characters, monsters, items, vehicles, cards, fully animated cutscenes and more.
Lead marketing art and logo ideations used for the cover, Steam capsules and the main menu backdrop.
13 frames
Long-term involvement with the visual shaping of the brand, from VR environments, through promotional materials, UI, to the early iteration of CEEK the headphones.
4 frames
Concept art for the plots of land division/expansions, silks graphic design, NFT design, and storyboards for trailers.
Concept and 3D creation of a virtual office for Venus Labs company designed for Decentraland, with glowing, animated and transparent elements.
2 frames
One of the concepts prepared for an interactive website promoting a movie "Oz: The Great and Powerful"
5 frames
Some of the concepts prepared for a turn-based space strategy/adventure game "Lost Earth: 2307", developed by Fraunhofer Institute of Optronics, System Technologies and Image Exploitation IOSB primarily as a tool for learning satellite image analysis.